using System;
using System.Collections.Generic;
using System.Linq;
using System.Drawing;
using System.Text;
using System.Threading.Tasks;
namespace Veldrid.Common
{
///
/// Represents a 2D texture to use in .
///
public interface ITexture2D : IDisposable
{
///
/// A bool indicating whether this instance has been disposed.
///
public bool IsDisposed { get; }
///
/// The total size of the texture.
///
public Size Size { get; }
}
}