using System; using System.Collections.Generic; using System.Linq; using System.Drawing; using System.Text; using System.Threading.Tasks; namespace Veldrid.Common { /// /// Represents a 2D texture to use in . /// public interface ITexture2D : IDisposable { /// /// A bool indicating whether this instance has been disposed. /// public bool IsDisposed { get; } /// /// The total size of the texture. /// public Size Size { get; } } }