ContrastEffect.fx 273 B

123456789101112
  1. sampler2D implicitInput : register(s0);
  2. float contrast : register(C0);
  3. float4 main(float2 uv : TEXCOORD) : COLOR
  4. {
  5. float4 color = tex2D(implicitInput, uv);
  6. float value = (1 - contrast) / 2;
  7. color.rgba = color.rgba * contrast + value;
  8. return color;
  9. }