using System; using System.Runtime.InteropServices; namespace Standard; [StructLayout(LayoutKind.Sequential, Pack = 1)] internal struct DWM_TIMING_INFO { public int cbSize; public UNSIGNED_RATIO rateRefresh; public ulong qpcRefreshPeriod; public UNSIGNED_RATIO rateCompose; public ulong qpcVBlank; public ulong cRefresh; public uint cDXRefresh; public ulong qpcCompose; public ulong cFrame; public uint cDXPresent; public ulong cRefreshFrame; public ulong cFrameSubmitted; public uint cDXPresentSubmitted; public ulong cFrameConfirmed; public uint cDXPresentConfirmed; public ulong cRefreshConfirmed; public uint cDXRefreshConfirmed; public ulong cFramesLate; public uint cFramesOutstanding; public ulong cFrameDisplayed; public ulong qpcFrameDisplayed; public ulong cRefreshFrameDisplayed; public ulong cFrameComplete; public ulong qpcFrameComplete; public ulong cFramePending; public ulong qpcFramePending; public ulong cFramesDisplayed; public ulong cFramesComplete; public ulong cFramesPending; public ulong cFramesAvailable; public ulong cFramesDropped; public ulong cFramesMissed; public ulong cRefreshNextDisplayed; public ulong cRefreshNextPresented; public ulong cRefreshesDisplayed; public ulong cRefreshesPresented; public ulong cRefreshStarted; public ulong cPixelsReceived; public ulong cPixelsDrawn; public ulong cBuffersEmpty; }