using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace NIFPGA { public abstract class FPGABaseProperty : FPGABase { internal FPGABaseProperty(FPGASession session,uint indicator,bool isIndicator) : base(session) { Indicator = indicator; IsIndicator= isIndicator; } public uint SizeInBits { get; init; } public Boolean IsIndicator { get; } public uint Indicator { get; } public string Name { get; init; } = string.Empty; public override string ToString() { return Name; } } }