using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Shaker.Models { public class ShakerChannelModel : BaseModel { public const int MaxChannel = 8; public int DisplacementChannel = 0; public int AccelerationChannel0 = 1; public int AccelerationChannel1 = 2; public int OutSignalChannel = 3; public override object Clone() { return this.CloneBase(); } } }