using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Shaker.Models { public enum AccelerationSynthesisType { /// /// 合成 /// [Description("Synthesis")] Synthesis, /// /// 最大值 /// [Description("Max")] Max, /// /// 最小值 /// [Description("Min")] Min, } }