using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Shaker.Models
{
public enum AccelerationSynthesisType
{
///
/// 合成
///
[Description("Synthesis")]
Synthesis,
///
/// 最大值
///
[Description("Max")]
Max,
///
/// 最小值
///
[Description("Min")]
Min,
}
}