using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Shaker.Models
{
public enum Polarity:byte
{
///
/// 正极性
///
[Description("Positive")]
Positive,
///
/// 负极性
///
[Description("Negative")]
Negative,
}
}