using System.Text; namespace Veldrid.MetalBindings { public static class MTLUtil { public static unsafe string GetUtf8String(byte* stringStart) { int characters = 0; while (stringStart[characters] != 0) { characters++; } return Encoding.UTF8.GetString(stringStart, characters); } public static T AllocInit(string typeName) where T : struct { var cls = new ObjCClass(typeName); return cls.AllocInit(); } } }