ExecuteCommandOnLostFocusBehavior.cs 1.3 KB

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  1. using System.Reactive.Disposables;
  2. using Avalonia.Input;
  3. using Avalonia.Interactivity;
  4. namespace Avalonia.Xaml.Interactions.Custom;
  5. /// <summary>
  6. ///
  7. /// </summary>
  8. public class ExecuteCommandOnLostFocusBehavior : ExecuteCommandRoutedEventBehaviorBase
  9. {
  10. static ExecuteCommandOnLostFocusBehavior()
  11. {
  12. EventRoutingStrategyProperty.OverrideMetadata<ExecuteCommandOnLostFocusBehavior>(
  13. new StyledPropertyMetadata<RoutingStrategies>(
  14. defaultValue: RoutingStrategies.Tunnel | RoutingStrategies.Bubble));
  15. }
  16. /// <summary>
  17. ///
  18. /// </summary>
  19. /// <param name="disposable"></param>
  20. protected override void OnAttachedToVisualTree(CompositeDisposable disposable)
  21. {
  22. var control = SourceControl ?? AssociatedObject;
  23. var dispose = control?
  24. .AddDisposableHandler(
  25. InputElement.LostFocusEvent,
  26. OnLostFocus,
  27. EventRoutingStrategy);
  28. if (dispose is not null)
  29. {
  30. disposable.Add(dispose);
  31. }
  32. }
  33. private void OnLostFocus(object? sender, RoutedEventArgs e)
  34. {
  35. if (e.Handled)
  36. {
  37. return;
  38. }
  39. if (ExecuteCommand())
  40. {
  41. e.Handled = MarkAsHandled;
  42. }
  43. }
  44. }