ExecuteCommandOnPointerReleasedBehavior.cs 1023 B

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  1. using System.Reactive.Disposables;
  2. using Avalonia.Input;
  3. using Avalonia.Interactivity;
  4. namespace Avalonia.Xaml.Interactions.Custom;
  5. /// <summary>
  6. ///
  7. /// </summary>
  8. public class ExecuteCommandOnPointerReleasedBehavior : ExecuteCommandRoutedEventBehaviorBase
  9. {
  10. /// <summary>
  11. ///
  12. /// </summary>
  13. /// <param name="disposable"></param>
  14. protected override void OnAttachedToVisualTree(CompositeDisposable disposable)
  15. {
  16. var control = SourceControl ?? AssociatedObject;
  17. var dispose = control?
  18. .AddDisposableHandler(
  19. InputElement.PointerReleasedEvent,
  20. OnPointerReleased,
  21. EventRoutingStrategy);
  22. if (dispose is not null)
  23. {
  24. disposable.Add(dispose);
  25. }
  26. }
  27. private void OnPointerReleased(object? sender, RoutedEventArgs e)
  28. {
  29. if (e.Handled)
  30. {
  31. return;
  32. }
  33. if (ExecuteCommand())
  34. {
  35. e.Handled = MarkAsHandled;
  36. }
  37. }
  38. }